Google is releasing a new ecosystem to put virtual reality into the hands of everyone.
Today at Google I/O, the company revealed a new virtual reality standard that may finally bring VR to the masses. It’s called Daydream, and it’s an open-source headset and motion controller that’s compatible with souped-up Android phones. Daydream will arrive this September for an unknown, but likely not that expensive, price.
If Google pulls it off, Daydream will be both cheaper and easier to use than its fancy VR counterparts, because Google has reimagined Android software to work in VR—and every Android phone of the future could be built VR-ready at its core.

Google Finds A Better Metaphor For VR
When you think about VR, what’s the metaphor you use? The Matrix? Lawnmower Man? It’s all dark imagery of headsets, body suits, black metal and plastic, like someone designed a commando knife for your face, then tethered it to a 1980s PC with more wires than your surround sound home theater system. It became the HTC Vive or Oculus Rift.
That’s one end of the spectrum. On the other, you have Google Cardboard. It’s literally the prize from a cereal box, stuck to your face. It’s cheap, fun, and inherently kind of crap. Nobody wants to unwind from a stressful day by climbing into a cardboard cube.
With Daydream, Google has landed on a happy medium. It’s a headset that’s built with soft materials like fabric. It takes only a moment to pop your phone inside, then it clasps shut like the lever on a self-corking bottle, and you’re in VR. By swinging what looks like a TV remote, you can do things like grab objects, flip pancakes, or go fishing in the virtual world.
In Daydream, you can walk the sidewalks of Paris with Streetview or watch YouTube clips on an IMAX screen, and it probably won’t be that expensive (we’d ballpark $100 or less, given the comparative price of the Samsung Gear VR).
How? Because Google created the Daydream headset and controller as a reference spec that’s open for any manufacturer to make—and potentially even compete with each other to drive down the price. And Google being as influential as it is, the company convinced Android phone manufacturers to build their phones differently. So your next Android phone may double as one of the best VR headsets in the world—one that you may actually want to use.

Google Is Upgrading Android, And Convincing Phone Manufacturers To Standardize For VR
But why will Daydream be any better than the mobile VR offerings of Cardboard, or Samsung’s (admittedly superb) Gear VR? In short, it’s the software, and it’s the hardware.
On the software side, Google has built Android N (that’s the next version of Android coming out this September) to accommodate VR. Developers can code their software to take full advantage of the phone’s processing cores to push the sorts of specs you need for VR, like high frame rates. For users, Android will be designed to feel welcoming to people in VR. Upon putting on the headset, Android users will enter a new app called Daydream Home that looks like a virtual 3-D environment, crossed with an app manager. Android N will also support several VR-enabled core apps on the phone. That means you can buy items inside a VR version of Google Play, or use Streetview and YouTube in VR. Right now, if you use a VR headset on an Android phone, you feel sequestered to a select few apps. Android N seems to invite Daydream VR as an alternate way of using the phone itself.
On the hardware side, Google has convinced phone manufacturers to build what are being called „Daydream Ready“ phones. The list of partners is long and impressive, including Samsung, HTC, Huawei, Xiaomi, LG, and HTC. Google doesn’t go into a lot of detail on what constitutes a Daydream Ready phone, but they appear to be certified to share basic specs of performance (processors, GPUs, and RAM), a few extra sensors, and similarly designed screens that can allow the phone to slip into a special set of lenses to transport you into high-performance VR. (Samsung’s Gear VR works so well because it has extra sensors inside. Daydream distributes all of the technology to the phone itself, so many VR experiences could perform just as well with a super simple, lens-only Cardboard style headset.)
How good will the Daydream experience be? It’s hard to know without actually trying it, and Google isn’t offering demos at I/O. Daydream still won’t have the full six-axis tracking that the highest-end headsets, the Oculus Rift and HTC Vive, do. That means in Daydream, you can still look around up, down, and in a 360-degree circle, but when you poke your head forward or lean back, your perspective doesn’t change. It’s a compromise of immersion, but from my experience, VR can still leave you in awe without all six axes involved.

But The Bigger Deal May Be Google Standardizing The Control Of VR
Alongside their Daydream headset, Google also introduced what looks like a littler version of Nintendo’s Wiimote controller. They’re not sharing much in terms of technical specs, but it appears to be a motion-sensitive remote that enables all those gestures you might remember from the Nintendo Wii. (Tennis, anyone?) It also features a touchpad on top, so you can flick or swipe.
The importance of this little remote to the future of VR can’t be overstated. It’s Google’s attempt to bring control parity to the mobile VR industry, all via an approachable bit of industrial design that shouldn’t freak people out like a pair of these. And Google seems to want their headset and remote to feel comfortable and intuitive above all else.
Thus far, mobile VR has relied entirely on an aim-your-head, tap-one-button on your temple, control experience. That’s a literal pain in the neck after about 20 minutes. There has been limited support for gamepads and other controllers, but the problem is that, with countless hardware manufacturers developing their own weird configurations, there’s no baseline for all of the app developers to design to. So even an app that technically supports a gamepad might not play very well, because the tiniest bits of finesse with an analog stick are lost to a developer coding for 10,000 different possible controllers. Meanwhile, Google has created one remote to rule them all.
Daydream Will Be The Way Most People Experience Decent VR, Soon
Google could be successful because the company is really thinking through the whole ecosystem of VR—hardware, apps, the UX, and even the phones that could power a mobile VR revolution. However, Google still faces one big hurdle: Google. The company’s broad strategy makes a lot of sense, but that doesn’t change the fact that it has an unsteady track record when stepping into the world of hardware. There’s no guarantee that any piece of hardware designed by Google will be a hit. Google’s own Nexus smartphones (technically made by third parties) are not the most popular Android phones, and Google abandoned projects like the Nexus Q and Google TV from lack of interest. If Daydream flops out of the gate, what then?
But I can’t help but consider the brass tacks: Five million Google Cardboard headsets have sold to date. One million people are using Samsung’s Gear VR. These numbers are respectable in a world that’s only trending more in the direction of mobile. Meanwhile, there are 1.5 billion active Android phones in the world. They can’t, and won’t, support Daydream today. The next 1.5 billion, however? If the standards are in place to make the experience both decent and affordable, why not? With Daydream, Google just gave us a VR standard that could unite the mobile VR world. And increasingly, it’s looking like the mobile VR world may be the only one that matters.
All Images: courtesy Google
https://www.fastcodesign.com/3059928/daydream-googles-ambitious-new-bid-to-bring-vr-to-the-masses






![Organizational Intelligence Explodes
Organizations are using AI to solve problems at scale. Michele Goetz, a principal analyst at Forrester Research, estimates that most organizations only take advantage of 10% to 30% of their data, with most of that still being structured, transactional information.
'There's a difference in what AI technology is going to bring to the organization compared to what other technologies have brought,' said Goetz, in an interview. '[The C-suite executives] will have better visibility into market opportunities and [become aware of] threats faster. Because they can see their environment more holistically and clearly, they'll understand partners and customers better. It's [also] going to change the way employees work.'
(Image: geralt via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/board-1364649_1280.jpg)

![Employees May Lead The Charge
AI is creeping into organizations in various ways, online and embedded in enterprise applications. The trend is accelerating, necessitating the C-suite's attention, since it will at some point noticeably affect corporate culture and business strategy.
'The tipping point for the acceptance and widespread application of AI will not come from the C-suite, but from employees seeing the benefits of AI in their daily lives through applications like intelligent personal assistants and smart devices,' said Robert DeMaine, lead technology sector analyst at global advisory service company Ernst & Young (EY), in an interview. 'Like the [bring your own device] trend, employees will begin to use their own 'smart' personal productivity applications in the office, challenging the organization to reassess its policies. AI will change corporate culture from the bottom up, not the top down.'
(Image: Broadmark via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/demonstration-301529_1280.jpg)
![Organizational Structures Will Shift
Hierarchical organizational structures adversely affect business agility and the ability to drive value from data. Similarly, the lingering barriers between departments and business units limit a company's ability to derive additional types of value from data because data remains trapped in silos.
'Projectized' organizations, which operate in a matrix environment, are better positioned to take full advantage of AI systems [than] vertical organizations are,' said Armen Kherlopian, VP of analytics and research at business process transformation company Genpact, in an interview. 'This is because these so-called projectized organizations can more readily gain access to resources and key business channels across the enterprise. Additionally, the levers associated with [business] value do not fit neatly into vertical groups.'
Genpact estimates nearly $400 billion of digital investments were wasted globally in 2015 because of a failure to align expected results throughout organizations.
(Image: geralt via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/mark-516278_1280.jpg)


![It's Not All About Technology
AI is gaining momentum as entrepreneurs, industry behemoths, and companies in-between bring AI products, tools, APIs, and services to market. However, as always, the successful application of technology isn't simply about technology. It's about technology, people, and processes.
'A company will be distinguished by how well it works using AI, and increasingly human-digital convergence, rather than by which specific AI technologies it chooses to deploy,' said Deborah Westphal, CEO of strategic consulting and advisory firm Toffler Associates. 'If a company only addresses the technological elements, without addressing the organizational people and process aspects, it may see a short-term gain, but will suffer in the longer term and likely be [sur]passed by those companies that addressed the internal questions first.'
(Image: avtar via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/corporate-1052217_1280.jpg)
![Employee Empowerment Is Necessary
Companies have worked toward democratizing the use of data analytics, enabling managers and employees to make better decisions faster. As the velocity of business continues to accelerate at scale with the help of AI, even more employee empowerment will be necessary.
'AI and greater human-digital convergence magnify the strengths and weaknesses of an existing corporate culture, particularly with respect to how much autonomy is afforded to an organization's people,' said Deborah Westphal of Toffler Associates. 'Given a faster rate of change and near real-time environment in which to make decisions, an organization's people who don't have the necessary autonomy will find that its processes, no matter how good, will break down quickly and its ability to serve its customers [will be] compromised.'
(Image: alan8197 via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/superhero-534120_1280.jpg)

![Expect The Unexpected
AI should not be viewed as simply another technology acquisition, because different things are required to get it up and running successfully. Because the purpose of AI is to provide a superhuman analytic or problem-solving capacity, its training cannot be limited to executing mindlessly on a task.
'You can't assume that how you train these systems is going to produce the results in the context you want them to be produced,' said Michele Goetz, a Forrester principal analyst. 'There has to be an emotional element [because] if you're introducing AI in your call center, you don't want to offend your customers.'
Because AI learns from itself, as well as from its human trainers, unexpected circumstances can arise which may be positive or negative.
(Image: geralt via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/eye-232316_1280.jpg)
![Pay Attention To Possibilities
Data-driven companies, including IBM, Google, Microsoft, Amazon, and Netflix, are constantly pushing the envelope of what's possible in order to accelerate innovation, differentiate themselves, and, in some cases, cultivate communities that can extend the breadth and depth of AI techniques and use-cases. It's wise for C-suite executives to understand the kind of value AI can provide, and how that value might help the company achieve its strategic objectives.
'Machine learning techniques are what make a company like Amazon truly successful. Being able to learn from historical data in order to recommend to a given shopper what [she] may buy next is a key differentiator. Yet, the real 'Deep Learning' techniques are still just emerging,' said Mike Matchett, senior analyst and consultant at storage analysis and consulting firm Taneja Group, in an interview. 'Google will not just win 'Go' championships, but will drive cars with [AI], optimize their data center with [AI], and in my opinion, will try to own the global optimization clearing house for the Internet of Things.'
(Image: como-esta via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/bmw-1164372_1280.jpg)
![Change Is At Hand
The composition of the C-suite is changing to take better advantage of data. Data-savvy executives are replacing their traditional counterparts, new roles are being created, and leaders generally are finding themselves under pressure to understand the value and impact of data, analytics, and machine learning.
'As the C-suite becomes increasingly filled with analytical minds and more data scientists are hired, a cultural shift naturally takes place. Some of the new, fast-growing executive roles [include] chief data scientist, chief marketing technology officer, [and] chief digital officer. All are aligned with the growing demand and anticipation for AI,' said David O'Flanagan, CEO and cofounder of cloud platform provider Boxever.
At many levels, non-traditional candidates are displacing traditional roles. For example, the Society of Actuarial Professionals is actively promoting the fact that although most actuaries work in the insurance industry, there are non-traditional employment opportunities, including data analytics and marketing. O'Flanagan expects more members of the workforce to have backgrounds in fields of study such as econometrics.
(Image: geralt via Pixabay)](https://i0.wp.com/img.deusm.com/informationweek/2016/05/1325557/change-948024_1280.jpg)

























